Tag archive for "Game"

Polar Bear Payback

Life

Polar Bear Payback

No Comments 30 March 2010

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clike here for GAME

Description:

Life as a polar bear used to be beautiful…peaceful and serene; filled with days of splashing about in freezing water and chowing down on fish. Now, thanks to humanity’s excessive pillaging of natural resources, the planet’s taken a turn for the disgusting and turned your once beautiful homeland into a barely inhabitable wasteland. Time for a little payback! Claw and chomp your way from the Arctic Shore to the streets of New York exacting revenge upon those who have pillaged your once-peaceful frozen wonderland.

Run Jesus Run

Life

Run Jesus Run

3 Comments 28 March 2010

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GAME

Run Jesus Run: aka the 10 second gospel
Made in 4 days for the Experimental Gameplay Project – theme “10 seconds”
Instructions: click on the Flash object to start.
You have 10 seconds to redeem the humanity.
Arrow keys: Run. Space: Do Jesus Things.

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Apple Shooter

Life, Trash

Apple Shooter

1 Comment 24 March 2010

left

click to launch

Four Secon Fury

Life, Trash

Four Secon Fury

No Comments 22 March 2010

You have only 4 seconds for each game: to realize what-to-do and to play it. Click to launch.

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Play

Video

Play

No Comments 17 March 2010

Play By David Kaplan and Eric Zimmerman

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Synopsis

Play imagines a not-too-distant future where video games have become indistinguishable from reality. These fully immersive games are nested inside each other like Russian dolls — each new game emerging from another and connecting backwards with increasing complexity. One moment, a player is a Japanese schoolgirl embroiled in a pillow fight with her girlfriends — and the next moment, the player has suddenly morphed into a scandalized state senator defending himself against a throng of angry reporters.

Synthetic experience competes with real experience as dream, fantasy, and memory begin to collapse into each other. Identities become elastic as the players consecutively inhabit completely different genders, ages, and ethnicities. They must confront a new state of “play” where the distinction between the real and the virtual blurs and their true selves are called into doubt.

A host of questions emerge: Who are the players? Who are the game designers? What is the purpose of these games? What is the point of winning? Where is it all leading? And if someone wants to stop playing, where in the hell is the escape button?

Play has the structure of a puzzle, and is not meant to resolve into a single explanation or interpretation. Rather, the film is a meditation on our present day of hyperconnectivity and information overload, using videogames as the metaphor for the very human search for meaning and identity.

The first collaboration between filmmaker David Kaplan (Little Red Riding Hood and Other Stories, Year of the Fish) and game designer Eric Zimmerman (Gamelab, Rules of Play), the making of Play was an exciting merging of new media with old media. The film was shot in six days, mostly in New York City, with a small crew and a large cast of local New York actors. It was produced by Atilla Salih Yucer (Three Backyards), executive produced by Rocco Caruso (Three Backyards, Judy Berlin), and shot by Michael Simmonds (Big Fan, Goodbye Solo).
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via

Life

And Everything Started to Fall

No Comments 12 March 2010

“A game about life and it’s unavoidable end, death and the things that could happen in between. A story told trough images. A pretentious attempt at making art trough play mechanics. Start as a baby and grow all the way into the grave gaining and loosing abilities as time passes you by.”

game by alexitron

GAME DOWNLOAD

Loondon

Life

Loondon

No Comments 12 March 2010

All Jonah wants is to be happy. He’s courageous, loyal to friends, and kind even to strangers. Unfortunately, Jonah is one of “the malformed”, rejected by society because of his hunched back. He lives at a fair with the other outcasts. Then one day the wind blows him a handbill advertising a celebration in glittering Loondon. Could this be the answer to Jonah’s dreams?

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GAME

Love Never Dies – Coney Island Experience

Design/Art, Life, Trash

Love Never Dies – Coney Island Experience

No Comments 11 March 2010

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PLAY

eyecandy

Life

Eyecandy

3 Comments 10 March 2010

WARNING: Do not try this under the influence of anything, possible outcome = mandatory psychotic hypnoses

————————— bleep ———————– bleep ———————- bleep ——————

http://bestiario.org/research/eyecandy/

Video

Tron Legacy (New Teaser)

No Comments 09 March 2010

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12.17.10

Life

Spectre

No Comments 01 March 2010

One winter night, staring up into the snowfall, 73-year-old Joseph Wheeler looks back over the nine moments that shaped his life. As the player, you travel through Joseph Wheeler’s memory and relive those nine moments, choosing, through your actions, how his life will be remembered

Play

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Robot Unicorn Attack by Adult Swim

Life

Robot Unicorn Attack by Adult Swim

No Comments 23 February 2010

Jump into the steel hooves of a robot unicorn, prancing freely amongst the lush purple grasses and rainbow-strewn backdrops of your wildest fantasies.
Collect butterfly fairies as you go, leaping majestically from platform to platform and dashing through the glass stars that block your path. You have but three tries to realize your dreams of a high score. Use them wisely.

Music by Erasure
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Robot Unicorn Attack

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Little Wheel

Life

Little Wheel

1 Comment 26 January 2010

flash game

There was once a world of living robots, but one day a bad accident occurred in the main power generator and the world fell into a deep sleep. Your objective is to solve the puzzle and bring life back to the world!

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